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Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He wears his red fur up. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Flaws: Greedy, Insomniac, Disease. Bonds: Attractive. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Gale In the Wind, Male Tabaxi Commoner 4
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rimple Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large blue mantle and cape that has been intricately interwoven into his white robe. His blonde hair is lengthy and is close to two feet long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. His childhood dream was to be a Carter, but he was a colossal failure. He has worked as a Bookbinder like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Rimple Murnig, Male Gnome Aristocrat 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Grom Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His long auburn hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Joker. Bonds: Attractive, Poor, Criminal record. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Grom Tattersall, Male Half-Orc Rogue 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Dynamic Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and blue handkerchief worn on her right side. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a card on it. Her red fur is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Logical. Flaws: Cynical, Disease. Bonds: Attractive, Nature, Rich. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Dynamic Of Winter, Female Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Maynild Southey, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Maynild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Maynild Southey, Female Human Bard 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 150 gp. Banded agate (4 gp).


Social Check DCs

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