Callie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her ceremonial dagger. She is tall, broad shouldered and powerfully built. Her Stetson hat is riddled with cuts and holes. Her fierce violet eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Masterwork studded leather.
Tree On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is red, silky, and of moderate length. She wears a mask on her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it
Flaws: Forgetful. Bonds: Attractive, Criminal record, Rich, Military. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Kadana Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She is dressed in earthy colors with a green and brown handkerchief worn on her left side. She has moderate length bronze crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Kadana embodies much of what other species detest in the Dragonborns. She receives visions of the future at random moments
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Addict, Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 70 pp.
Theriatis Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears professional attire. His golden hair is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: Theriatis hails from a village terrorized by illithids. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He then took over the family business and is one of the better Mason for hire.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Bonds: Attractive, Job, Enemies. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Average lock.
Tawna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is renowned for her bright white dresses and hats. She wears her auburn hair up in a very large beehive style do. She has amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Armorer arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.
Motivation: Further expansion of business; and she has money and likes to spend it
Bonds: Job, Rich. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
