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NPC Generator

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Advanced [show]


Zephan Random, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting black shirt and pants, and a wedding ring on his right hand. His red hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Locksmith. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Locksmith business at a young age. A gifted student he started as a Unemployed, but he got bored and became a Locksmith. He has worked as a Locksmith like his mother before him.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Insomniac. Bonds: In love, Job, Has a crush, Adventurer. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Zephan Random, Male Tiefling Warrior 3
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp. 1 Half-Plate.


Social Check DCs


Jelenneth Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and white with streaks of red, and is pulled back with small yellow clips. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the south. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Pacifist, Gifted. Flaws: Ugly, Secretive, Depressed. Bonds: Poor. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jelenneth Holland, Female Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp. Jade (60 gp). Tourmaline (60 gp). Blue quartz (10 gp). 1 Magnifying glass.


Social Check DCs


Rimple Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and grey tie. He has a moderate pudge and is not very fit. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Rimple isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Carter and found it very stressful. He has achieved small success as a Carter.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Job, Debt. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Rimple Fiddlefen, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Drusilia Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A 5'1" western woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her brown hair is greasy and uncared for. She has green eyes and a tan hat with a white feather.

Personality: Drusilia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A true patriot, Drusilia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Merchant business at a young age. Drusilia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Job, Nature. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Drusilia Withrethin, Female Elf Adept 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gurdis Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown clothing when she does not wear armor. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She acts crazy and hedonistic. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gurdis is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Hedonist, Ugly, Insane. Bonds: Poor. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Gurdis Bloodkith, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. Silver pearl (60 gp). Banded agate (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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