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Advanced [show]


Avelina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Sporting a red mohawk this woman's hair draws a lot of attention. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the west. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and her religion dominates her actions

Ideals: Optimist, Persistence. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Avelina Woods, Female Half-Elf Fighter 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Shax Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky black painted plate armor. Her hair is cut close to her head. Her white eyes dart from person to person.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. Shax abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Shax Sorrow, Female Tiefling Adept 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 10 (+0)18 (+4)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 260 gp. Jade (50 gp).


Social Check DCs


Carrie Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.

History: The child of eastern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Carrie Caerdonel, Male Elf Fighter 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Veit Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a moderate pudge and is not very fit. His auburn hair, when down, is lengthy. This green eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Veit was born with his father's beautiful face. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He has achieved small success as a Barkeep.

Motivation: He has a crush on the local Body Guard; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Veit Helcral, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Aramil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Terse. Bonds: Attractive, Military, Adventurer, Nature. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Aramil Caerdonel, Male Elf Bard 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 120 gp. Deep green spinel (160 gp).


Social Check DCs

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