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Advanced [show]


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Weaver, who enjoyed hunting, Arnold was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the large cave and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Nature, Family. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Arnold Carlyle, Male Human Paladin 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 18 (+4)15 (+2)
Skills Medicine +6, Religion +5
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 120 gp.


Social Check DCs


Pennie Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, white cloak. Her blonde hair is wavy and long. Her blue eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She got into the Sailor business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Logical. Flaws: Racist, Fearful. Bonds: Job, Enemies. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Pennie Goodearth, Female Halfling Warlock 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 700 sp.


Social Check DCs


Uadjit Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, green, dusty cloak. Her green crest is long and unkept. Her gold eyes peer out from beneath her wide-brimmed green hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Around other people she will do her best to conceal her emotions and appear jolly.

History: Uadjit was born the youngest of three triplets. A few years later when the north was not economically sound they moved to her current location. She now owns her own business.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Family, Immigrant. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Uadjit Fharngnarthnost, Female Dragonborn Cleric 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Skoth Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear white clothing when he does not wear armor. His broad hat is riddled with cuts and holes. His eyes are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He now owns his own business.

Motivation: To be a Butcher again; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Skoth Acton, Male Half-Orc Barbarian 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp. Chrysoprase (60 gp). Star rose quartz (60 gp). Moss agate (12 gp). 1 Disguise kit.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has slicked back golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born the only child of a wealthy merchant. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker, Professionalism, Entrepeneur. Bonds: Attractive, Debt. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Sannl Aranore, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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