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Advanced [show]


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Sage. His hair is golden and curly. This green eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Zook was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Sage. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Slave, Immigrant, Criminal record. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Zook Ironhide, Male Gnome Rogue 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dagger Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a pastel vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her gray fur is lengthy and is close to two feet long. She has amber eyes.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a slaver, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Spice Merchant and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Bonds: Job, Religious, Mentor. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Dagger Of Ivory, Female Tabaxi Warrior 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Kithri Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" southern woman, she wears professional attire. She sports auburn long hair. She has a dull look in her brown eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kithri Hogcollar, Female Halfling Cleric 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs


Moon Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. Her small hat is riddled with cuts and holes. She has gleaming, smiling amber eyes.

Personality: Moon is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: An old rival family wants her found; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military, Criminal record, Family. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Moon Peak, Female Tabaxi Cleric 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 300 sp. 2 Tanglefoot bags.


Social Check DCs


Orryn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Orryn studied abroad. After coming to the age of reason, Orryn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Shy, Impulsive, Depressed. Bonds: Immigrant. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Orryn Loofollue, Male Gnome Expert 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. Amethyst (40 gp).


Social Check DCs

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