Merihim Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black wide-brimmed hat and black clothes. He has dyed his greying black hair a little too much giving a sharp black color. He is very pretty but has cold, dead eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister.
Flaws: Lazy. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Unemployed
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
Boddynock Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue Stetson hat and blue clothes. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Boddynock grew up listening to his mother's many stories. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sage like his mother before him.
Motivation: Sabotage a competitor; and wants his loneliness to end
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (1000 gp). Hematite (8 gp).
Thokk Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a white tunic with grey highlights, and long black pants that bunch up around his shoes. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is afraid of women and trembles around them
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thokk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Military, Family, Adventurer. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Breastplate.
Pikar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 3 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He left for the east, certain he would find work there.
Motivation: Retire the richest man in the east; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Coral (160 gp). 1 Backpack.
Trey Digby, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his halberd always slung over his shoulder. He is portly but not overly obese. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: To reunite with his absent mother; and to unite with his sister
Flaws: Selfish, Shy, Antagonistic. Bonds: Rich, Family. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
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