Trail Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and he's attracted to the pc
Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Bellfounder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 200 gp.
Arara Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light blue in addition to tight pants, and she perpetually has her shortbow ready. Her hair is silver and very short. Her eyes are amber and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her mother raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Hunter for hire.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is wracked by social anxiety
Ideals: Fighting, Philantrophist. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp.
Surina Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her green crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Shoemaker. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Shoemaker business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shoemaker. She has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a stableman again
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 100 sp.
Thamior Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.
History: Thamior was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a performer again
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Musical instrument.
Kathra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a brown and white handkerchief worn on her left side. Her hair is long and auburn with streaks of white, and is pulled back with small brown clips. Her face is covered beneath a completely black helmet.
Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She believes the world needs to unite to get rid of giants once and for all.
History: Kathra was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she'd like to take her coworkers down a peg
Bonds: Immigrant, Job, Enemies, Family, Adventurer. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp.
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