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NPC Generator

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Advanced [show]


Caelynn Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, blue cloak. Her brown hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Caelynn grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Optimist. Flaws: Insane, Disease. Bonds: Adventurer, Debt. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Caelynn Horineth, Female Elf Ranger 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Jet (70 gp).


Social Check DCs


Skirt In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is gray, silky, and of moderate length. Her eyes, though not visible through her cowl, are blue.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She can't help but pocket interesting objects she comes across

History: She comes from a rich southern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Skirt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skirt. Being a Soapmaker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur, Athletic. Bonds: Attractive, Criminal record, Rich. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Skirt In Shadow, Female Tabaxi Fighter 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Marbas Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. Marbas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Marbas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Optimist. Bonds: Criminal record, Rich, Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Marbas Destiny, Male Tiefling Warrior 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Sardonyx (40 gp). 2 Antitoxin.


Social Check DCs


Balifra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly sais and tridents. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are violet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Balifra studied abroad. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Criminal record, Military, Family. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Balifra Bloodkith, Female Dwarf Monk 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Azurite (8 gp).


Social Check DCs


Feldûsh Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Feldûsh Stansfield, Male Half-Orc Rogue 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp. Silver comb with moonstones (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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