Orsik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has styled his golden hair well, parting it to the left. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Weaver profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Orsik was born on a far eastern island where he grew up under the tutelage of his father, an expert Server. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 160 gp.
Tricking Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a large pastel jacket. His beige fur is long and unkept. His eyes are blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Tricking would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tricking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Flaws: Ugly, Shy. Bonds: Military, Immigrant, Adventurer, Enemies. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. Chrysoberyl (160 gp).
Adran Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Bounty Hunter. His hair is red and curly. His brown eyes peer out from beneath his feathered violet hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Adran studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Military. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Helja Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is knotted and matted. Her green eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in a small desert village. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Doesn't want to be a Detective and was forced into it by her family; and wants to raise her children well
Ideals: Justice. Flaws: Fearful, Shy. Bonds: Nature, Family. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 90 gp.
Anastrianna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears skinny pants and wears a tan and pastel robe with the hood down. Her long black hair reaches down to her waist. She has brown eyes and a tan hat with a pastel feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Barrister, but she got bored and became a Mason. She struck the Mason job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Military, Job. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 20000 cp. Freshwater pearl (6 gp). Obsidian (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!