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Advanced [show]


Herleva Rylan, Female Human [Permalink]

Personal [hide]

Description: This woman wears baggy grey pantaloons and a green scarf. She has a penchant for wearing a ring with an oversized jet on her left hand. She has moderate length chestnut hair. Her eyes are violet.

Personality: She is mildly Human supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Herleva hails from a village terrorized by drow. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Herleva began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and a deep hatred of drow

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Herleva Rylan, Female Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears professional attire. Her blonde hair is braided into rings. Her eyes are likewise hazel.

Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is obsessed with a lost civilization.

History: Gifted from a young age, Antinua studied abroad. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and to be a architect again

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Military. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Antinua Sylvaranth, Female Elf Sorcerer 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)8 (-1) 16 (+3)15 (+2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Oolah Oakley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her auburn hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 7 years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Cynical, Disease. Bonds: Rich, Attractive, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Oolah Oakley, Female Half-Orc Ranger 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Jasper (30 gp). Amber (110 gp).


Social Check DCs


Windy Running, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She has styled her gray fur well, parting it to the right. Her amber eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She served in the navy to pay for her family's outstanding loans. Cursed with vampirism at a very young age, Windy has worked very hard to control her curse. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Forgetful, Disease. Bonds: Military. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Windy Running, Female Tabaxi Expert 2
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (180 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Kody Atterton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long black hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: Kody was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Kody Atterton, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 800 sp.


Social Check DCs

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