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Advanced [show]


Aramil Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a yellow poncho over his likewise colored trousers and shirt. He has wavy chestnut hair. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Aramil was raised in a hard working conservative environment. A gifted student he started as a Engraver, but he got bored and became a Architect. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and wants to raise his children well

Flaws: Shy, Secretive. Bonds: Job, Family. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Hildenman, Male Half-Elf Fighter 4
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Virra Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is well kept. She has gleaming, smiling blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Virra was born in the south. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Ruler and was forced into it by her family; and regain custody of her daughter

Ideals: Joker, Persistence. Bonds: Rich, Immigrant, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Virra Musgraben, Female Gnome Bard 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Ea Chant, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries a battered bastard sword and tarnished sickle as well. She has no hair. Her eyes are black and catlike.

Personality: She acts crazy and hedonistic. She works hard and plays hard.

History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Military, Poor. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Ea Chant, Female Tiefling Barbarian 3
Medium (6'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Sindri Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He carries with him a set of flails on his belt, each one with a emerald on the hilt. He has black hair. His eyes are amber and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To settle down with his crush.

Ideals: Fighting, Philantrophist, Logical. Flaws: Mundane. Bonds: Has a crush. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Sindri Shadowcloak, Male Gnome Barbarian 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His crest is red, silky, and of moderate length. His gold unseeing eyes seem to look past you.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Azzakh has worked very hard to control his curse. He has achieved small success as a Sculptor.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs

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