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NPC Generator

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Advanced [show]


Beatrice Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her hair is red and very short. She has gleaming, smiling green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a desert tribe. She helped her mother out around the business and became quite the natural. She has worked as a Dilettante like her mother before her.

Motivation: She wants revenge against giants; and she is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Job, Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Beatrice Osav, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. His blonde hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: Oloric is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oloric took refuge in the ruined castle and found the beat up greataxe and armor he uses now. After a long history of fighting, Oloric and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Oloric Battlehammer, Male Dwarf Cleric 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tim Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has amber eyes and a violet hat with a tan feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: Tim was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Logical, Persistence. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Tim Sharps, Male Half-Elf Fighter 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 10 (+0)17 (+3)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs


Roger Walcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Roger Walcott, Male Human Cleric 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Vorka Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she wears silk and lounges about seductively. Her auburn hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Vorka took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Vorka Cotton, Female Half-Orc Ranger 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 gp. 1 Silk rope.


Social Check DCs

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