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NPC Generator

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Advanced [show]


Mijira Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. She wears a small hat to cover her moderate length red crest. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Military. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Mijira Wystongjiir, Female Dragonborn Paladin 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Freshwater pearl (12 gp).


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy brown suit. His brown hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Attractive, Adventurer, Poor. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theodoric Tatum, Male Human Rogue 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp.


Social Check DCs


Ronwe Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Scribe. Her hair is short and dark red. She has a dull look in her black eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She struck the Scribe job and began her own company from there.

Motivation: Sabotage a competitor; and to be a apothecary again

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, Immigrant. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Ronwe Cacophony, Female Tiefling Barbarian 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. A delicate brass dragon egg (50 gp). 1 Masterwork studded leather.


Social Check DCs


Immeral Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is slicked back into a classic pompadour. He has brown eyes.

Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Immeral hails from a village terrorized by gnolls. He has had some formal music training, and achieved minor success. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic, Philantrophist. Bonds: Rich, Enemies, Immigrant. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Immeral Cithreth, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Red garnet (80 gp). Star rose quartz (30 gp). Chrysoberyl (80 gp). 5 Acid flasks.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with Stetson hat. He has styled his gray fur well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Military, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun Wind, Male Tabaxi Warrior 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Tourmaline (160 gp).


Social Check DCs

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