Patrin Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his shield always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His gold crest is greasy and uncared for. His eyes are gold.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Patrin grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Opinionated, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Chrysoberyl (80 gp).
Bidreked Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. His blue crest has been sun bleached extensively. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Justice, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 14000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Fire opal pendant on a fine gold chain (500 gp).
Dayereth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is kept up in a ponytail inside a top hat. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Dayereth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dayereth took refuge in the large cave and found the beat up whip and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Extrovert. Bonds: Attractive, Criminal record, Nature. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Fallthra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. Her red hair is smooth and relatively long. Her green eyes peer out from beneath her Stetson brown hat.
Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 300 gp. Sardonyx (20 gp). Silver pearl (150 gp).
Katherine Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many white ritualistic tattoos. She wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Katherine grew up listening to her father's many stories. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants her loneliness to end; and she has a crush on the local barrister
Ideals: Logical, Persistence. Flaws: Secretive. Bonds: Adventurer, Has a crush. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2500 sp. Banded agate (16 gp). Citrine (80 gp). Onyx (80 gp).
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