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Advanced [show]


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears a top hat to hide his balding. He has several tiny amethyst earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with dancing.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Artistic, Entrepeneur. Bonds: Attractive, Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Silent In the Wind, Male Tabaxi Expert 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Matilda Huckabee, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has moderate length red hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Military. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Matilda Huckabee, Female Human Aristocrat 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Shágflak Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a black and brown robe with the hood down. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Shágflak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shágflak's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Religious. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Shágflak Kendall, Male Half-Orc Cleric 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 gp.


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light brown in addition to tight pants. His skin is also unnaturally pale. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Religious, Job, Criminal record. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Alberich Aranore, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 sp.


Social Check DCs


Bertram Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He is muscular with a powerful set of arms. He has wavy white hair. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Flaws: Hedonist. Bonds: Military, Criminal record, Adventurer. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Bertram Deephollow, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp.


Social Check DCs

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