Leaf In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her glaive always slung over her shoulder. She is physically well-built. Her fur is orange and curly. She wears an eyepatch.
Personality: She is extraordinarily eccentric. She enjoys reading and quiet.
History: Leaf was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She has worked as a Miller like her father before her.
Motivation: To be a Detective again; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 8000 cp. 3 Smokesticks.
Elaim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black, silky, and of moderate length. His violet eyes peer out from beneath his feathered brown hat.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: When he was but 3 years old his parents immigrated from the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Ugol Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears just a black suit. His silver hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp.
Skamos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His red hair is drawn into a tight pony tail with a rose scrunchie. His red unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.
History: Skamos was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Persistence, Athletic. Flaws: Disease, Terse. Bonds: Attractive. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Oren Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy white pantaloons and a blue scarf. He has a white handlebar mustache and slicked back white hair. He has several tiny topaz earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. Oren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Oren was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Athletic, Professionalism. Bonds: Rich, Family, Job. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Goblin, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
Possessions: 150 gp. Amber (90 gp).
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