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NPC Generator

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Advanced [show]


Hugolina Royal, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears dark leathers with embroidery and is in decent physical shape. She has styled her brown hair well, parting it to the left. Her ears are large.

Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.

History: When she was but 6 years old her parents immigrated from the west. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Flaws: Ugly, Insane, Selfish. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Hugolina Royal, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Jet (60 gp).


Social Check DCs


Markosian Care, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her black hair is still thick. Her eyes are a pleasant white.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Markosian studied abroad. She dropped out of school before completing her studies. She was granted psionic powers by her dying sister.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Markosian Care, Female Tiefling Druid 1
Medium (4'10") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Miner for hire.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted. Bonds: Military, Job, Criminal record. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anverth Tarkelby, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp.


Social Check DCs


Adelaide Barlow, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a penchant for wearing a ring with an oversized amber on her left hand. With wild black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.

History: Adelaide was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime she has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Gifted. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Adelaide Barlow, Female Human Fighter 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +6

Possessions: 400 sp. 2 Tanglefoot bags.


Social Check DCs


Callie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears a Stetson hat to cover her moderate length silver hair. Her fierce green eyes like to dwell on things.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north, but her parents moved at a very young age to the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Callie Sunmeadow, Female Halfling Expert 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Good lock.


Social Check DCs

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