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NPC Generator

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Advanced [show]


Whurbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His white hair is matted, messy, and big. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and to find somewhere to settle down

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Whurbin Fireforge, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Alexandre Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of magic around his neck, and a bastard sword on his belt. He has moderate length chestnut hair. He has gleaming, smiling amber eyes.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Alexandre Thornton, Male Human Cleric 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Rrath Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Family, Rich. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Rrath Norton, Male Half-Orc Fighter 2
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp.


Social Check DCs


Silvo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white trousers with red and tan striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to be a map maker again

Flaws: Forgetful, Antagonistic. Bonds: Poor, Job, Military. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Silvo Greenbottle, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of luck around her neck, and a whip on her belt. Her hair is cut close to her head. Her eyes are likewise hazel.

Personality: She is extraordinarily eccentric. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in whip use. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting, Gifted. Flaws: Insane, Fearful. Bonds: Enemies. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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