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Kilvar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against gnolls.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Rich. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Kilvar Battlehammer, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 pp. Golden yellow topaz (300 gp).


Social Check DCs


Jade Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She carries with her a set of scythes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and very short. She has a dull look in her blue eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy, self-centered, vain, and jealous.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jade took refuge in the old dungeon and found the beat up scythe and armor she uses now. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Jade Shoe, Female Tabaxi Wizard 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2900 sp.


Social Check DCs


Theobald Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has wavy blonde hair. This amber eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: Theobald was born in the south. At a young age he loved to build and create. A freak accident while working with his Navigator father left him crippled. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and expand his business

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Theobald Sandoval, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp.


Social Check DCs


Solomon Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Solomon Firahel, Male Half-Elf Druid 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a worn and beaten armor. Her hair, while still mostly brown, has prominent grey streaks. Her thin eyebrows rest above her beady brown eyes.

Personality: She is irascible and easily irritated. She is obsessed with her god.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Barbena took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Barbena Bigtoe, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs

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