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NPC Generator

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Advanced [show]


Symma Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back brown hair. Her amber unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Symma embodies much of what other species detest in the Gnomes. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and sabotage a competitor

Flaws: Disease, Antagonistic. Bonds: Attractive, Military, Criminal record, Job. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Symma Fapplestamp, Female Gnome Commoner 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rurik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and revenge

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Rurik Goblinbane, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Large well-done wool tapestry (500 gp). A roughly beaten golden orb (140 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anne Lancaster, Female Human [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her head has been shaved. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is witty, but her monotone delivery comes off as unnerving She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Money/treasure; and she is greedy

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Anne Lancaster, Female Human Warrior 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her yellow fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Impeccable. Bonds: Attractive, Family, Religious. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Flask Moon, Female Tabaxi Ranger 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his orange fur up. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Knight. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly. Bonds: Job, Family, Rich, Adventurer. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Aura Of Winter, Male Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs

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