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Advanced [show]


Shadow Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His yellow fur has been sun bleached extensively. He has gleaming, smiling hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Shadow lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Extrovert. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Shadow Of Claws, Male Tabaxi Druid 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2200 sp.


Social Check DCs


Bryseis Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bryseis took refuge in the large cave and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Bryseis Quiet, Female Tiefling Fighter 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Melissa Gracey, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large brown mantle and cape that has been intricately interwoven into her black robe. She is bald on top and has large black tufts of hair around her ears. Her green eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in the west, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Bricklayer

Voice: Russian accent

Attributes [hide]

Melissa Gracey, Female Human Adept 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Uadjit Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black tunic with blue highlights, and long red pants that bunch up around her shoes. She keeps her copper crest in a flapper bob. Her eyes are gold.

Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family, Criminal record. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Uadjit Imbixtellrhyst, Female Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Bree Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, white cloak. Her moppish golden hair is in a traditional bowl cut. She has several tiny amber earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Justice. Flaws: Shy. Bonds: Rich, Guardian, Attractive, Family. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Bree Honeypot, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)12 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. Silver pearl (40 gp).


Social Check DCs

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