Názkûga Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden, silky, and of moderate length. He has several tiny opal earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Jeweler.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Jezebeth Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a fancy green dress. Her long purple hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted martial powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp.
Nogu Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears silk and lounges about seductively. Her brown hair is lengthy. Her fierce hazel eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a great chef.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Gifted. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1700 sp.
Beloril Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. His eyes are brown and catlike.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beloril fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Fighting. Flaws: Insane. Bonds: Poor, Family, Debt. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 40 gp.
Nyx Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a blue costume with the symbols of magic on her torso. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has gray eyes and a blue hat with a tan feather.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a pair of adventurers, Nyx grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Armorer and was forced into it by her family; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 7000 cp.
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