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NPC Generator

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Advanced [show]


Quillathe Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a yellow suit, green shirt, and brown tie, and a wedding ring on her right hand. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.

History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Quillathe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Lazy. Bonds: In love, Military. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Quillathe Amastacia, Female Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Amethyst (100 gp).


Social Check DCs


Senteq Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Disease, Impulsive, PTSD. Bonds: Attractive, Poor. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Senteq Munggen, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 120 gp.


Social Check DCs


Quilla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. She sports a flattop hair cut. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She has worked as a Butcher like her father before her.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Quilla Garrick, Female Gnome Bard 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 20 (+5)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 380 gp.


Social Check DCs


Flask Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears an entirely brown suit with tan socks and a vest with buckled shoes. She is muscular with a powerful set of arms. She has no fur. She has several tiny emerald earrings on each ear.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She never wears the same outfit twice, unless she absolutely has to.

History: She got into the Tanner business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flask Hummingbird, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1200 sp.


Social Check DCs


Norûk England, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Norûk lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Adventurer again; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Family, Job. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Norûk England, Male Half-Orc Ranger 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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