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Advanced [show]


Wrenn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear blue clothing when he does not wear armor. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Entrepeneur, Logical. Bonds: Attractive, Enemies, Guardian. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Wrenn Pilwicken, Male Gnome Warrior 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2900 sp. 1 Tanglefoot bags. 3 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Norman Berkeley, Male Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 14
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Marbas Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears a colorful flower in his blue hair. His white eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and to find somewhere to settle down

Ideals: Optimist. Flaws: Hedonist, Mundane, PTSD, Depressed. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Marbas Blessing, Male Tiefling Adept 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs


Arha Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'10" northern woman, she is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. Her gray eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born the only child of a wealthy merchant. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Elven compassion; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Emotional, Insane, Racist. Bonds: Criminal record, Family. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Arha Pickering, Female Half-Orc Monk 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Thamior Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly longswords and greataxes. With a patchy silver beard and wild silver hair. His hazel eyes peer out from beneath his small blue hat.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thamior took refuge in the large cave and found the beat up longsword and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Disease. Bonds: Criminal record, Military, Nature. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Thamior Qualanthri, Male Elf Commoner 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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