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NPC Generator

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Advanced [show]


Farideh Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'8". She wears a faded coat and loose pants complete with wide-brimmed hat. She has dyed her greying red crest a little too much giving a sharp red color. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: Born in the east to a Masseuse, Farideh learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Masseuse soon after.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Job, Religious. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Farideh Jharthraxyn, Female Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 190 gp. 3 Thunderstones.


Social Check DCs


Erdan Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Many drow want him driven away.

Flaws: Ugly, Emotional. Bonds: Job, Criminal record, Enemies. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Erdan Cooper, Male Half-Elf Warrior 2
Medium (5'5") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nelkin Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a slaver, Nelkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Nelkin Brightmoon, Male Halfling Expert 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Pyra Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest and prefers blue and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her purple hair is thinning but still full. Her thin eyebrows rest above her beady silver eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a island tribe. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pyra Enigma, Female Tiefling Fighter 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Oren Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Mercenary in town.

History: Born in the north to a Mercenary, Oren learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To be a Glassblower again.

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Job, Nature. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Oren Sunmeadow, Male Halfling Monk 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Red-brown spinel (130 gp).


Social Check DCs

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