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Advanced [show]


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His gray fur is singed and shortened. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Terse. Bonds: Rich, Religious, Job. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Spear Of Clay, Male Tabaxi Ranger 1
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Marbas Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his green robe and has his spear always slung over his shoulder. His chestnut hair is still thick. His silver eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Immigrant, In love. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Marbas Haunted, Male Tiefling Aristocrat 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His brown hair, when down, is lengthy. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Rimple Maekkelferce, Male Gnome Druid 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 17000 cp.


Social Check DCs


Sariel Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. This violet eyed easterner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Sariel grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Joker, Pacifist. Flaws: PTSD. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Sariel Hanali, Female Elf Fighter 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Merihim Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. His purple hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Merihim was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Merihim's homeland. Merihim decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Persistence. Flaws: Ugly, Insane, Racist. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Merihim Suspicion, Male Tiefling Warrior 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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