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Advanced [show]


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise blue. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: To be a Spice Merchant again.

Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record, Military. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Ainsworth, Male Human Warrior 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Amnon Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear green pants and tee shirts. His hair is short and red. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Jackalwere in disguise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Shy. Bonds: Poor, Job, Adventurer. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Amnon Lithe, Male Tiefling Rogue 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gillyd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her black hair is thinning but still full. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Gillyd studied abroad. Gillyd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gillyd decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of her sister; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Criminal record, Family. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Gillyd Broodfist, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his rapier. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is singed and shortened. He has gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his father. Odo was born on a far northern forest where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Odo Acton, Male Human Cleric 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Onyx (60 gp).


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Laborer, but he got bored and became a Beggar. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Alvyn Daergel, Male Gnome Expert 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Amethyst (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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