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NPC Generator

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Advanced [show]


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has shaved her head bald. Her gray eyes peer out from beneath her deerstalker tan hat.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to loving parents in a slum to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Ruler, and she later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a ruler and was forced into it by her family

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Caramip Cobblelob, Female Gnome Sorcerer 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears just a brown suit. He has a penchant for wearing a ring with an oversized amber on his right hand. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Map Maker, who enjoyed hunting, John was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Weaver.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

John Tattersall, Male Human Paladin 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp.


Social Check DCs


Ar-Karo Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His moppish auburn hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ar-Karo was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Attractive, Adventurer, Family. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Ar-Karo Hornsby, Male Half-Orc Aristocrat 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)8 (-1) 18 (+4)12 (+1)
Skills Investigation +1, Stealth +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 280 gp. 1 Smokesticks.


Social Check DCs


Yvonne Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her red hair is braided into rings. Her blue eyes have a joyful gleam in them most of the time.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Slave, Criminal record. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Yvonne Horner, Female Half-Elf Warrior 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with pastel socks and a vest with buckled shoes. He has styled his black hair well, parting it to the left. He has amber eyes and a tan hat with a pastel feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Zook has worked very hard to control his curse. He has achieved small success as a Bricklayer.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Zook Garrick, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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