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Advanced [show]


Maynild Blakeley, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey costume with the symbols of luck on her torso, and a wedding ring on her right hand. Her silver hair is well kept. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When she was but 8 years old her parents immigrated from the south. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A deep hatred of illithids; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: In love, Enemies, Immigrant. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Maynild Blakeley, Female Human Adept 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Malachite (12 gp).


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Dariff Bloodkith, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Qemuel Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries nunchakus. His silver hair is kept up in a ponytail inside a feathered hat. He has red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in nunchaku use. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Optimist, Gifted. Bonds: Has a crush, Adventurer, Enemies. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Qemuel Sarcasm, Male Tiefling Cleric 1
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Althaea Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears skinny pants and wears a violet and white robe with the hood down. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is business-like. She takes instructions and follows them to the letter. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Professionalism, Justice. Flaws: Insomniac. Bonds: Mentor, Family. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Althaea Schwartz, Female Half-Elf Warrior 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp. Blue quartz (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is able to fit into much smaller and tighter spaces than normal.

History: Five was born in the south. At a young age she loved to build and create. When Five reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and money/treasure

Ideals: Justice, Gifted, Persistence. Bonds: Rich, Immigrant, Military. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Five Wind, Female Tabaxi Wizard 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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