Olivia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. She wears a broad hat to cover her moderate length red hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Merchant profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Spice Merchant.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Siffress Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a sword. She has a very tight haircut. This green eyed southerner is not easily forgotten.
Personality: She is witty, but her monotone delivery comes off as unnerving She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Siffress lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hasn't been sleeping well lately.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a glassblower and was forced into it by her family
Ideals: Joker, Justice. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Nazdûg Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white cloak and cross-gartered black stockings. His auburn hair is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 4 years old his parents immigrated from the east. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Entrepeneur, Athletic. Bonds: Job, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 gp.
Geva Harlan, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Beggar, Geva learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and expand her business
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Rich, Religious. Occupation: Beggar
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 pp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.
Silent Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful slaver made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Cynical. Bonds: Family, Mentor, Criminal record. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 2000 sp. Finely wrought small gold bracelet (20 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
