Avelina Harlow, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses like a well dressed Shepherd does. Her black hair is lengthy. Her violet eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.
History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has set out to sabotage the competition.
Motivation: Further expansion of business; and she seems to be bored by most things
Flaws: Mundane, Disease. Bonds: Job, Religious. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp.
Wella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her black hair is cut short. She has a tattooed face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. Wella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Wella decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her painting dream.
Motivation: A rival would like her out of the picture.
Ideals: Persistence, Artistic. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Smoky quartz (70 gp).
Agnes Van Es, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her red hair is kept up in a ponytail inside a Stetson hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a pair of adventurers, Agnes grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her brother to traveling adventurers; and she uses money and sex appeal to get what she needs
Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer, Rich, Family. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Buckler.
Andry Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a red and brown handkerchief worn on her right side. Her black hair is lengthy. Her eyes are hazel and beady.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Healer in town.
History: She comes from a rich eastern family. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.
Motivation: She feels kind of lost in life; and expand her business
Ideals: Logical. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Rich. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. White pearl (100 gp).
Emerald Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. She has a moderate pudge and is not very fit. She has styled her black fur well, parting it to the left. Her thin eyebrows rest above her beady hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. Emerald was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emerald decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp.
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