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NPC Generator

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Advanced [show]


Gurdis Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'0" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her silver hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are hazel.

Personality: She has a massive crush on the younger sibling of the Sailor who has hired her part-time. She takes great joy in being the best Sailor in town.

History: She was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to her current location. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she wants to get laid

Bonds: Poor, Has a crush, Job, Criminal record, Immigrant. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Gurdis Ungart, Female Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)10 (+0) 10 (+0)8 (-1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Lilith Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She carries with her a set of swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her white hair is smooth and relatively long. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a small toy that she constantly fidgets with.

History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Nature. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Lilith Pain, Female Tiefling Adept 3
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)18 (+4) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is still thick. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Disease, Shy, Impulsive. Bonds: Immigrant, Rich. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 270 gp. 1 Banded mail.


Social Check DCs


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears many layers of old clothing at all times. He has a hunchback. His chestnut hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and seeks redemption

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Gomory Stanley, Male Human Cleric 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)18 (+4) 9 (-1)9 (-1)
Skills Nature +6
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Rose (30 gp).


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His auburn hair is lengthy. His eyes are likewise brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Slave. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Gerard Brandon, Male Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs

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