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Advanced [show]


Alvyn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy tan pantaloons and a violet scarf, and sports empty pouches on his belt. His moppish golden hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Expand his business; and he is greedy

Ideals: Entrepeneur, Gifted. Bonds: Rich, Job, Nature. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alvyn Boondiggles, Male Gnome Adept 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His tied-back hair is white. His hazel eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Dain Loderr, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Roge Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red coat over a tan low-cut shirt, and a feathered hat upon his head. His golden hair is matted, messy, and big. This amber eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: He got into the Armorer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roge. He then took over the family business and is one of the better Armorer for hire.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Flaws: Ugly, Disease, Fearful. Bonds: Job, Criminal record. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Roge Stoutman, Male Halfling Warrior 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rrath Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a white and brown robe with the hood down and is in decent physical shape. He wears his white hair up in a very large beehive style do. This hazel eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: He is a Maurezhi in disguise. Rrath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Religious, Adventurer, Family, Enemies. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Rrath Melancon, Male Half-Orc Expert 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mardred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. She wears her brown hair down. Her violet eyes are slightly larger than normal.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Mardred was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mardred's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Mardred Fireforge, Female Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1300 sp. 1 Backpack.


Social Check DCs

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