Left-Handed Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her brown fur down. Her fierce blue eyes like to dwell on things.
Personality: Left-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Left-Handed was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Left-Handed and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. 1 Masterwork Common Melee.
Fargrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His thin eyebrows rest above his beady green eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: Fargrim was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1300 sp.
Semyaza Light, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her purple hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and she seems to be bored by most things
Flaws: Mundane, Disease. Bonds: Has a crush, Attractive, Religious. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 90 gp.
Eberdeb Beren, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a nunchaku. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Sage. He pushes his goals aggressively. He is also a coward if confronted.
History: Eberdeb was raised in a hard working conservative environment. A gifted student he started as a Bather, but he got bored and became a Sage. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Insomniac, Fearful. Bonds: Job, Nature, Religious. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp. Jet (160 gp).
Halander Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!