Hillanot Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her right hand. Her crest is green and curly. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Hillanot lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Flaws: Shy. Bonds: In love, Criminal record, Family, Nature. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Thava Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver crest is kept up in a ponytail inside a Stetson hat. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor; and to clean up the streets
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.
Emmeline Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin black vertical stripes and brown pants. She has a moderate pudge and is not very fit. Her white hair is well kept. She has violet eyes and a brown hat with a black feather.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Job. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Zircon (40 gp).
Three Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears professional attire. His cinnamon fur is drawn into a tight pony tail with a card scrunchie. His eyes are yellow and catlike.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To find somewhere to settle down.
Flaws: Selfish, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Silver comb with moonstones (100 gp). 1 Masterwork Common Ranged Weapon.
Susannah Gyula, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and prefers to wear brown pants and tee shirts. Her right hand appears badly burned and disfigured. Her white hair is still thick. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Eccentric and domineering, Susannah will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Susannah took refuge in the large cave and found the beat up longsword and armor she uses now. Since then, she has sought to make the best of life.
Motivation: To settle down with her crush.
Ideals: Extrovert, Professionalism. Bonds: Attractive, Nature. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Chrysoprase (40 gp).
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