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NPC Generator

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Advanced [show]


Tenena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and she perpetually has her scythe ready. Her blonde hair is braided into rings. Her fierce brown eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.

History: Tenena was born with her mother's beautiful face. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Tenena Ironhide, Female Gnome Bard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp.


Social Check DCs


Andry Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her clothes are grease stained in places. She has no hair. Her eyes are brown and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Andry was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andry Greenleaf, Female Halfling Commoner 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Semyaza Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her long blue hair is drawn into a two foot long braid. Her black unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Navigator, who enjoyed hunting, Semyaza was taken on many hunting expeditions. Semyaza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Semyaza and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Semyaza discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Semyaza fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's looking for her big break.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Barber

Voice: American accent

Attributes [hide]

Semyaza Pursuit, Female Tiefling Warrior 1
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. Amber (150 gp).


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her black hair is long and unkept. This brown eyed westerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the west. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the west to a Cartwright, Yebe learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 5 years.

Motivation: Expand her business.

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Yebe Musgraben, Female Gnome Warlock 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 pp. Obsidian (9 gp).


Social Check DCs


Oolah Leighton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears many layers of old clothing at all times. She has a hunchback. Her moppish black hair is in a traditional bowl cut. Her eyes are violet and catlike.

Personality: Oolah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.

History: Oolah was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She has passion for adventuring and risk; and she is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Immigrant. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oolah Leighton, Female Half-Orc Barbarian 2
Medium (4'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Gnoll, Celestial
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: Just what you see.


Social Check DCs

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