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NPC Generator

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Advanced [show]


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she very much looks the part of a Unemployed. She has wavy black fur. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Unemployed and found it very stressful. She has achieved small success as a Unemployed.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Professionalism. Bonds: Job, Rich. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Harvest Candle, Female Tabaxi Commoner 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 18 (+4)18 (+4)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Norûk Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has brown eyes and a black hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norûk took refuge in the ruined castle and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Fearful. Bonds: Nature, Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Norûk Elton, Male Half-Orc Paladin 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 230 gp. 1 Small steel mirror.


Social Check DCs


Arha Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is always cut to a buzz. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She got into the Merchant business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Merchant like her mother before her.

Motivation: A strong sense of loyalty to Tabaxi people; and expand her business

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Arha Beitz, Female Half-Orc Warrior 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Mara Hanali, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. She has wavy blonde hair. Her eyes, though not visible through her cowl, are amber.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Flaws: Cynical, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Mara Hanali, Female Elf Monk 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Ruloth Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her green crest is smooth and relatively long. She has gleaming, smiling red eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to make almost anything out of random pieces of junk.

History: Born in the north her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ruloth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ruloth. She was granted divine powers by her dying sister.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Ruloth Linxakasendalor, Female Dragonborn Expert 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Coral (50 gp). Red spinel (50 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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