Torbera Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is black and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Torbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Impeccable, Persistence. Flaws: Insane. Bonds: Military, Immigrant, Job. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Helja Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown pants and tee shirts. Her hair is short and brown. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Cynical. Bonds: Attractive, In love. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His silver hair is drawn into a tight pony tail with a cross scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.
History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Meriele Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple tan robe with white stripes complete with hood. She carries with her a set of monstrous two handed axes on her belt, each one with a aquamarine on the hilt. She wears a colorful flower in her chestnut hair. Her eyes, though not visible through her cowl, are brown.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Meriele was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Joker, Persistence. Bonds: Attractive. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Caeldrim Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His long auburn hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Caeldrim and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Smokesticks. 2 Alchemist’s fire.
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