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NPC Generator

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Advanced [show]


Whurbin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are violet and beady.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Whurbin Helcral, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 260 gp.


Social Check DCs


Katherine Garfield, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has no hair. Her thin eyebrows rest above her beady green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Katherine grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Katherine. After months of barely getting by, Katherine managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Criminal record. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Katherine Garfield, Female Human Rogue 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Goblin, Orc, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Zircon (60 gp). 1 Bullseye lantern.


Social Check DCs


Erias Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is golden, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.

Personality: Erias is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Erias was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He became a Map Maker soon after.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Extrovert, Gifted. Flaws: Selfish, Mundane. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Erias Aranore, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His hair is long and black with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naal took refuge in the large cave and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Naal Netyoive, Male Elf Paladin 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp. 2 Acid flasks.


Social Check DCs


Theobald Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Detective

Voice: French accent

Attributes [hide]

Theobald Hart, Male Half-Elf Cleric 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 120 gp. Fire opal (400 gp). Jet (110 gp).


Social Check DCs

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