Ivellios Horineth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut, silky, and of moderate length. His eyes are brown and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2200 sp.
Fragrant In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He keeps his long yellow fur kept up in a rat tail. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Fragrant was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away.
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Military. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Kallista Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She has a large black mantle and cape that has been intricately interwoven into her green robe. Her chestnut hair is kept up in a ponytail inside a broad hat. Her white eyes are slightly larger than normal.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Kallista studied abroad. A gifted student she started as a Mortician, but she got bored and became a Fisher. She became a Fisher soon after.
Motivation: A deep hatred of goblins; and many goblins want her driven away
Ideals: Joker, Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. 4 Antitoxin.
Isabella Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her brown hair is styled in orderly dreadlocks. Her gray eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Isabella hails from a village terrorized by brigands. She was taken from her home at a very young age. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: A rival would like her out of the picture; and she is currently in port desperately looking for someone to get her out
Flaws: Insane. Bonds: Guardian, Criminal record, Enemies, Slave. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Calcitro Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears baggy white pantaloons and a grey scarf. His whole body is exceptionally muscular. He wears his brown hair up in a very large beehive style do. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical, Fighting. Bonds: Immigrant, Nature, Rich. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. Tourmaline (100 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
