Sindri Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He has golden hair. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He comes from a rich northern family. He has had some formal dancing training, and achieved minor success. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist, Artistic. Bonds: Attractive, Family, Rich, Religious. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 60 pp. Brown-green garnet (60 gp).
Therlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is cut jaggedly and amateurishly. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.
History: She was born in the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: To protect her home; and to clean up the streets
Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Guardian, Immigrant. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. Amber (160 gp).
Naeris Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his hand crossbow ready. His white hair is smooth and relatively long. He wears an eyepatch.
Personality: Eccentric and domineering, Naeris will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Eran Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She carries with her a set of whips, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears her blonde hair down. She has blue eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others; and retire the richest woman in the south
Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Avelina Milton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes are passionate and lively.
Personality: She is mildly Human supremacist, though she does not identify as such. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has worked as a Interpreter like her father before her.
Motivation: Many brigands want her driven away; and expand her business
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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