Aldous Trollope, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His hair is short and chestnut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aldous took refuge in the large cave and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp.
Bhevek Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has violet eyes and a red hat with a green feather.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Impeccable. Bonds: Attractive, In love, Immigrant. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Suhnae Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan broad hat and tan clothes. His brown hair is braided into rings. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Suhnae is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. Through the years after Suhnae was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Suhnae's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Athletic, Justice, Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Emerald Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. She keeps her yellow fur in a flapper bob. Her green eyes peer out from beneath her Stetson brown hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She comes from a rich western family. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's looking for her big break; and sabotage a competitor
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Mumpena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She has done her best to style her brown hair to look like a famous performer. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich eastern family. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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