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Advanced [show]


Spear Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. His fur is short and white. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Bonds: Job, Criminal record, Mentor, Adventurer. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Spear Of Claws, Male Tabaxi Cleric 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Ozyman Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is auburn and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Impulsive, Insomniac, Depressed. Bonds: Attractive, Rich. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Ozyman Nimblefingers, Male Halfling Wizard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. Brown-green garnet (150 gp). 1 Masterwork manacles.


Social Check DCs


Thomas Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears professional attire. He has a small bristly mustache and wavy golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Thomas Marley, Male Human Commoner 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Hadwisa Kensley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her white hair is styled in orderly dreadlocks. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To unite with her sister; and she has passion for adventuring and risk

Flaws: Ugly. Bonds: Nature, Rich, Adventurer, Family. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Hadwisa Kensley, Female Human Rogue 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His lavender fur has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Persistence, Professionalism. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Three Hummingbird, Male Tabaxi Bard 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 15
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Solid gold idol (900 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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