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NPC Generator

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Advanced [show]


Jacoba Wordsworth, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She tends to wear a large brown jacket. She has wavy black hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is mildly Human supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Human conditions. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and retire the richest woman in the east

Ideals: Professionalism, Entrepeneur. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Jacoba Wordsworth, Female Human Commoner 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Symma Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan collared shirt and yellow skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears a feathered hat to hide her balding. Her eyes are a pleasant blue.

Personality: Calm and collected, she is a well trained Sculptor. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion

Bonds: Immigrant, Job, Adventurer, Poor, Nature. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Symma Boondiggles, Female Gnome Ranger 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. 3 Alchemist’s fire.


Social Check DCs


Joan Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears just a grey suit. She has wavy black hair. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her father. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Extrovert, Fighting. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Joan Kelsey, Female Human Warlock 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 600 sp. Moss agate (8 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Georgina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear white clothing when she does not wear armor. Her hair is blonde and curly. Her brown eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the west. Energy wise she seems alert and responsive.

History: Her father raised her in a mountain cabin. A gifted student she started as a Layabout, but she got bored and became a Tailor. She became a Tailor soon after.

Motivation: Further expansion of business.

Ideals: Pacifist, Professionalism. Bonds: Nature, Job. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Georgina Jamjar, Female Halfling Fighter 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. Sard (20 gp).


Social Check DCs


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. Her lavender fur is matted, messy, and big. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Drifting On the Water, Female Tabaxi Paladin 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs

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