Traki Othronus, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is still thick. His hazel eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traki took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against drow; and to protect his home
Ideals: Opinionated. Bonds: Guardian, Nature, Adventurer, Enemies. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp).
Norman McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Impeccable, Fighting. Bonds: Rich, Nature, Family. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (50 gp). An abacus with copper, silver and gold markers (50 gp).
Fistula Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'4", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long silver hair kept up in a rat tail. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of brigands once and for all.
History: She was born several months after her father was called into army service. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is content; and she wants revenge against brigands
Ideals: Justice. Flaws: Mundane. Bonds: Nature, Enemies, Military. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 7000 cp. Freshwater pearl (15 gp). Blue quartz (15 gp). 1 Masterwork Uncommon Weapon.
Eiravel Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant hazel.
Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Flaws: Antagonistic, Insomniac, Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy brown suit. He wears his silver hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Darrak and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor, Military. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1400 sp. 1 Chain shirt.
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