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Advanced [show]


Ralf Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey costume with the symbols of luck on his torso. He keeps his red hair in a flapper bob. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: To get a good night's sleep; and expand his business

Ideals: Joker. Flaws: Antagonistic, Insomniac. Bonds: Military, Job. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Ralf Branson, Male Human Paladin 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Geoffrey Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Geoffrey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Geoffrey Compton, Male Human Druid 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Alexandrite (200 gp).


Social Check DCs


Rinn Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman is dressed in a clean yellow cloak covering her clean studded leather. Her red hair is long and unkept. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her druidic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Rinn Berevan, Female Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Gilthur Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Gilthur enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Gilthur grew up listening to his mother's many stories. He worked as a nervous Interpreter and found it very stressful. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Gilthur Silveraxe, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Silver holy symbol.


Social Check DCs


Mella Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She sports a flattop hair cut. She has blue eyes.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Mella hails from a village terrorized by goblins. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Mella Teinithra, Female Half-Elf Paladin 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs

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