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Advanced [show]


Gardain Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars, marred by beers. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: Calm and collected, he is a well trained Knight. He invites people to come help in his community garden.

History: Gardain was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Gardain Fireforge, Male Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 18 (+4)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His orange fur is greasy and uncared for. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is a Lycanthrope in disguise. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave, Adventurer. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Emerald Paws, Male Tabaxi Cleric 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp. Golden yellow topaz (600 gp). Aquamarine (600 gp). Chrysoberyl (90 gp).


Social Check DCs


Koeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man wears just a tan suit. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Koeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Koeth's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Koeth Teinithra, Male Elf Fighter 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Kelter Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black hair well, parting it to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice, Impeccable. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Stonebridge, Male Halfling Expert 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Thorin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorin Goblinbane, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills History +2, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs

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