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Katherine Whitby, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears tight fighting clothing, which leaves very little to the imagination. She is an epitome of beauty. Her red hair is cut short. Her blue eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the west, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Katherine's homeland. Katherine decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Katherine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tiefling people

Ideals: Fighting, Joker, Opinionated. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Katherine Whitby, Female Human Rogue 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp.


Social Check DCs


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has styled his white hair well, parting it to the left. His eyes are amber and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of brigands; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant, Nature. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Hadarai Floshem, Male Elf Ranger 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Mara Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her black hair to look like a famous performer. She has hazel eyes.

Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Mara grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. Recently she has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Job, Adventurer, Criminal record, Guardian. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Mara Holimion, Female Elf Bard 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 90 gp.


Social Check DCs


Kite Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown, dusty cloak, he is not a threatening figure. He has dyed his greying orange fur a little too much giving a sharp orange color. His eyes, though not visible through his cowl, are copper.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Kite lived on a farm with his father, near the main road leading to a nearby town. Kite abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Impeccable, Optimist. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Kite Peak, Male Tabaxi Adept 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Tordek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Architect does, and is pretty ugly. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tordek Durthane, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. White pearl (140 gp). 1 Masterwork Common Melee.


Social Check DCs

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