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NPC Generator

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Advanced [show]


Sumnes Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is well kept. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Eccentric and domineering, Sumnes will drive conversation. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sumnes was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Entrepeneur, Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Sumnes Raethran, Female Elf Paladin 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white leather gloves, a white jacket, and tight pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and he has decided he is irredeemable

Ideals: Philantrophist. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Doctor

Voice: German accent

Attributes [hide]

Pirithin TellPenny, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He wears his silver hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. The war was a terrible time for him, and Zook does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Pacifist. Flaws: Depressed, Mundane. Bonds: Military, Attractive. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Zook Quillsharpener, Male Gnome Aristocrat 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 270 gp. 1 Chain shirt.


Social Check DCs


Cask Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely brown suit with tan socks and a vest with buckled shoes. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are amber and catlike.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She works hard and plays hard.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Religious, Adventurer. Occupation: Beggar

Voice: German accent

Attributes [hide]

Cask Mist, Female Tabaxi Barbarian 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Sleight of Hand +8, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5

Possessions: 600 gp. Peridot (80 gp). Violet garnet (1100 gp). Amethyst (90 gp). Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Three Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her beige fur is greasy and uncared for. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Three Of Spirit, Female Tabaxi Commoner 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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